// Standalone DX mappings int ThrottleMap1[]={ SC,DX1, MSU,DX3, MSD,DX5, MSL,DX6, MSR,DX4, MSP,DX2, SPDF,DX7, SPDM,0, SPDB,DX8, BSF,DX9, BSM,0, BSB,DX10, CHF,DX11, CHB,DX12, PSF,DX13, PSM,0, PSB,DX14, CSU,DXHATUP, CSD,DXHATDOWN, CSL,DXHATLEFT, CSR,DXHATRIGHT, LTB,DX15, EFLNORM,DX16, EFLOVER,0, EFRNORM,DX17, EFROVER,0, EOLIGN,DX31, EOLNORM,0, EOLMOTOR,DX18, EORIGN,DX32, EORNORM,0, EORMOTOR,DX19, APUON,DX20, APUOFF,0, LDGH,DX21, FLAPU,DX22, FLAPM,0, FLAPD,DX23, EACON,DX24, EACOFF,0, RDRNRM,DX25, RDRDIS,0, APPAT,DX27, APAH,0, APALT,DX28, APENG,DX26, IDLELON,DX30, IDLERON,DX29 }; int JoystickMap1[]={ // Actually the same as JoystickMap TG1,DX1, S1,DX5, S2,DX2, S3,DX3, S4,DX4, TG2,DX6, H1U,DXHATUP, H1D,DXHATDOWN, H1L,DXHATLEFT, H1R,DXHATRIGHT, H2U,DX7, H2D,DX9, H2L,DX10, H2R,DX8, H3U,DX11, H3D,DX13, H3L,DX14, H3R,DX12, H4U,DX15, H4D,DX17, H4L,DX18, H4R,DX16, H4P,DX19 };