local self_ID = "MiG-15bis by Belsimtek" declare_plugin(self_ID, { image = "FC3.bmp", installed = true, dirName = current_mod_path, displayName = _("MiG-15bis Fagot"), shortName = "MiG-15bis", fileMenuName = _("MiG-15bis"), update_id = "MIG-15BIS", version = "2.0.0 beta", state = "installed", developerName = _("Belsimtek"), info = _("MiG-15bis is a swept wing jet fighter, developed in Mikoyan-Gurevich design bureau. It is arguably one of the best fighters of early 50's. One of the most widely produced jet fighters ever made, it became the symbol of Soviet aviation. It was primary intended to be air superiority fighter with limited attack airplane capabilities. It has a powerful armament: two 23-mm and one 37-mm cannons."), binaries = { 'Mig15', }, Skins = { { name = _("MiG-15bis"), dir = "Skins/1" }, }, Missions = { { name = _("MiG-15bis"), dir = "Missions", CLSID = "{MiG-15bis missions}", }, }, LogBook = { { name = _("MiG-15bis"), type = "MiG-15bis", }, }, Options = { { name = _("MiG-15bis"), nameId = "MiG-15bis", dir = "Options", CLSID = "{MiG-15bis Fagot options}" }, }, InputProfiles = { ["MiG-15bis"] = current_mod_path .. '/Input/MiG-15bis', ["MiG-15bis_easy"] = current_mod_path .. '/Input/MiG-15bis_easy', }, }) mount_vfs_liveries_path (current_mod_path .. "/Liveries") mount_vfs_model_path (current_mod_path .. "/Cockpit/Shape") mount_vfs_sound_path (current_mod_path .. "/Sounds") mount_vfs_texture_path (current_mod_path .. "/Skins/1/ME") local cfg_path = current_mod_path .. "/FM/config.lua" dofile(cfg_path) Mig15FM[1] = self_ID Mig15FM[2] = 'Mig15' Mig15FM.config_path = cfg_path Mig15FM.user_options = 'MiG-15bis' dofile(current_mod_path.."/Views.lua") make_view_settings('MiG-15bis', ViewSettings, SnapViews) make_flyable('MiG-15bis',current_mod_path..'/Cockpit/Scripts/',Mig15FM, current_mod_path..'/comm.lua') plugin_done()-- finish declaration , clear temporal data