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3rd-Wing · Escadre virtuelle DCS > DCS (& LockOn) > Modules, bugs, updates, questions techniques
gillesdrone
bug sur l'abris, si on zoom en dessous de 1/600 m on perd la terre on ne voit que du bleu blink.gif

Autre bug es missiles Ml25 , tirés sous 400 m de hauteur il plongent dans le sol sad.gif

Harke
pas sur que le second soit un bug
gillesdrone
CITATION(Harke @ 5 Oct 2015, 21:05) *

pas sur que le second soit un bug

Avec BS2 on les tirait a 10 m sol

De plus meme en le tirant de haut il traverse le bateau sans le détruire blink.gif
gillesdrone
Bon j'ai trouvé ce post sur ED repris par BaDCrC

riginally Posted by TaliG View Post
The Kh-25ml works as intended and it can be perfectly deployed from the ka50 platform.

It has advantages and disadvantages over the Vikr (depending on target and what is going on around that target).

In order to deploy the Kh25ml, your forward air speed must be above 50-60 kph and also fly at an altitude of no less than 250 meters. With greater speeds like 200-250kph you can deploy the missile from an altitude as low as 160-170m.

The missile is able to hit targets as far as 7000m away with those minimums but if you happen to fly at an altitude of 800m or above with a forward airspeed of 230kph or above then the missile is capable of hitting targets as far as 8000m away (launch override).

The Kh25ml cannot be launched from hover or very low airspeeds due to his fins and the way it leaves the rail. The way it leaves the rail is the ''free fall'' way. When in the first stage of ''free fall''
(rocket motor not ignited yet) the drag from the large fins cause the missile to rapidly point its nose down. Of course the fins will try to bring the missile nose up but there is not enough air to do this.
Then the rocket motor ignites while the missiles head is still pointing towards the ground...at some point the missiles has enough speed for the fins to work properly but the missile is already too low and remember that we are talking about a missile that is not capable of high g turns so... there is your rock-dart planted into the ground

Advantages and disadvantages over the Vkr.
Well you cannot really compare them because they are completely different missiles used for completely different reasons, but ill state some advantages over the Vikr..

1. It is a laser ''spot follower''. Can be deployed while moving AND turning at normal and high airspeeds as long as you keep the target locked, thus you can DEFEND while guiding the missile at the same time. Not possible with the ''beam rider'' Vikr.
2. Greater firepower than Vkr that is not exclusive towards armored targets (can be used against buildings, personnel and more), Vkr is strictly an armor penetrating device.



Please learn how to deploy it instead of asking ED to fix or remove it from the ka50.
If the information i gave you is not enough to make your long white stick hit targets, then i can upload a trk .


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