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> Test By Wags en live sur La Nellis Air Force Base (in dcsW2.0)
Postal2
post 14 Jun 2015, 09:42
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EXTREMEeeeeeeee!!!!!!!!!!

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Héllo à tous , petite news qui pourrait bien en interreser plus d'un .

Nôtre cher Wags annonce qu'il fera le 21.06 un live sur Twich de test sur la nouvellle map DCSW2 Nevada ^^

Extrême !!!!




sont post !! Source

Dear all,

On 21 June at 1300 Pacific Standard Time, I will be running a live Twitch stream of me flying over the Nevada Test and Training Range map using DCS World 2. If there are any particular places over the map or planes you would like to see, let me know.

I hope you can all make it and see some live gameplay.

My Twitch channel is: le channel du twich à voir !!! ^^
Thanks,
Matt

wink.gif

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Postal2
post 21 Jun 2015, 19:21
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EXTREMEeeeeeeee!!!!!!!!!!

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22h à ne pas rater ^^^!!!!






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Kylurm
post 22 Jun 2015, 07:42
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Je n'ai pas réussi à regarder le live (connexion merdique), petit debrief sur le forum ED.

CITATION(King_Hrothgar)
It's possible a viewer recorded it, I considered doing so but my upload speeds are so awful that I decided not to. In any case, I can try to list off what all you missed in terms of info gleaned from the video and wags talking.

1) Greyed out "F-5E WIP" icon shown in the list of background icons on the main menu screen. Might be an upcoming module or maybe just a background for the NTTR map, who knows. I hope it's a full module though, love the F-5 . MiG-29 icon also present, presumably for the recently confirmed FC3 MiG-29 stand alone.

2) New AI options in the mission editor, you can tell them to not drop their payload when shot at, what range to fire missiles (max, middle, certain, random), where to attack ground units (or not to) and some general rules such as AB usage and RTB on low fuel. The mission editor is a lot better looking. It looks like a satellite view of the map, rather than the topographic map we currently deal with.

3) Graphics options are largely the same, but there was an added drop down menu for aircraft scaling. I can't remember the exact names of the options, but I think there were 3, with none being the top and I think one was called multiplier. Not sure on this, it was only a quick glance. With it on the strongest setting, enemy planes were clearly visible at 10km. On my end they looked like blurry dots but twitch compresses that stuff. I don't know how they looked on his machine other than visible. Also saw some new smoke effects off of missiles and flares. They looked good to me, the smoke can best be described as poofy. It also lingered longer. Contrails were also much improved, they fade in behind the aircraft rather than instantly materializing at full intensity. Wags mentioned new clouds being made too, but they were not shown.

4) Terrain LoDs transition smoothly and large buildings can be seen from far away. I never saw the strip pop up out of nothing, it was always there so long as I saw vegas. Same deal for other big things. Only the little residential houses disappeared as distance increased.

5) Some surprising details are on the map such as the craters from underground nuclear tests. These were only seen at high altitude this stream, I'm curious what they look like close up. There are also a lot of cars/trucks/buses in Vegas. The amount of stuff shown is something unseen before in flight sims. His system appeared to run it fine but it did stutter in a few places. The stutters seemed unrelated to what was in view though, might have just been twitch.

6) The main menu, mission editor and flying part are all one program now, going from one to the next was very quick. It also CTD'd constantly the first 15 minutes of the stream. It seemed to be related to that particular airfield since as soon as he got away from it, the stream went uninterrupted for the remaining hour or more.



http://forums.eagle.ru/showthread.php?t=14...4&postcount=232

Ca vous paraît complet ?

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Goztreh
post 22 Jun 2015, 09:14
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Missa Bombardé Colonel

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J'ai tout vu c'est juste!
C'était son flux twitch qui merdait pas DCS...

L'éditeur de mission est juste énorme. On a de nouvelles options pour l'IA bien sympathique. (Enfin désactiver l'ECM IA, empêcher le jettison, empêcher la PC à tout va, etc...)
Et la vue satellite pour placer les shilka au millimètre près... wub.gif

Et tout vraiment plus rapide.

Goz.


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Raiden
post 22 Jun 2015, 11:03
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Je remets ici ce que j'ai mis dans la shoutbox plus tôt ce matin.

Le lien vers le replay du twitch de Wagg :

Nouveau lien vers le replay du twitch de Wagg

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sp@t
post 22 Jun 2015, 15:43
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Excellent merci Raiden !!!
J'aime bien quand le jeu ne démarre pas au début et qu'il explique que c'est ce genre de bug qui empêche la release comme si toutes les versions précédentes étaient sorties sans bug wink.gif

++

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Boulling
post 28 Jun 2015, 17:12
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Nouveau stream à 20H00, séance de questions-réponses à 19H30.

http://www.twitch.tv/wagmatt

Cette fois ci, le stream sera enregistré et mis à dispo.

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Raiden
post 28 Jun 2015, 22:44
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Pourfendeur de framboise

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Si quelqu'un à le replay ou la bonté de faire un résumé je suis preneur !

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Boulling
post 28 Jun 2015, 23:48
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Replay:

http://www.twitch.tv/wagmatt/b/673478911

Replay des Q&A:

https://www.youtube.com/watch?v=zuGf8ytY4h4

Ce message a été modifié par Boulling - 29 Jun 2015, 10:57.

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Shkval
post 5 Jul 2015, 19:16
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Add to Cart!!

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Nevada by choppers

Cool, on voit bien tous les détails proche du sol en hélico. thumbsup.gif

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